This was the first game I made using Networking in Unity. The player moves around a neighborhood and clicks on houses with lights to ring their doorbell. Ringing doorbells sends candy flying all over the level. Then the user has to walk around and pick up candy to increase their score. The user with the most candy by sunrise wins! Also there is a pre-game lobby where the user can select their character.
![](https://i0.wp.com/alexanderchatham.com/wp-content/uploads/sites/16/2021/09/trickOrTreat.jpg?resize=1038%2C576&ssl=1)